A presentation of the different enemy animations I made that were either used or unused for the game.
Forest enemy 1: Dark fairy (Flying animation - 5 frames)
Forest enemy 2: Goblin thief (Attack animation - 3 frames)
Forest enemy 2: Goblin thief (Walk animation - 4 frames)
Forest enemy 3: Flowery (Walk animation - 4 frames)
Forest enemy 4: Woodland spirit (Float animation - 4 frames)
Cave enemy 1: Blob (Bounce animation - 8 frames)
Cave enemy 2: Eye bat (Fly animation - 7 frames)
Unused cave enemy 3: Crystal blob (Idle animation - 4 frames)
Unused cave enemy 3: Crystal blob (movement animation - 5 frames)