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The Alchemist: The Unfortold Tail Enemies

A presentation of the different enemy animations I made that were either used or unused for the game.

Forest enemy 1: Dark fairy
(Flying animation - 5 frames)

Forest enemy 1: Dark fairy
(Flying animation - 5 frames)

Forest enemy 2: Goblin thief
(Attack animation - 3 frames)

Forest enemy 2: Goblin thief
(Attack animation - 3 frames)

Forest enemy 2: Goblin thief
(Walk animation - 4 frames)

Forest enemy 2: Goblin thief
(Walk animation - 4 frames)

Forest enemy 3: Flowery
(Walk animation - 4 frames)

Forest enemy 3: Flowery
(Walk animation - 4 frames)

Forest enemy 4: Woodland spirit
(Float animation - 4 frames)

Forest enemy 4: Woodland spirit
(Float animation - 4 frames)

Cave enemy 1: Blob
(Bounce animation - 8 frames)

Cave enemy 1: Blob
(Bounce animation - 8 frames)

Cave enemy 2: Eye bat
(Fly animation - 7 frames)

Cave enemy 2: Eye bat
(Fly animation - 7 frames)

Unused cave enemy 3: Crystal blob
(Idle animation - 4 frames)

Unused cave enemy 3: Crystal blob
(Idle animation - 4 frames)

Unused cave enemy 3: Crystal blob
(movement animation - 5 frames)

Unused cave enemy 3: Crystal blob
(movement animation - 5 frames)